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Newly uncovered details have shed light on what could have been an ambitious sequel to 2005’s Ultimate Spider-Man, revealing that Treyarch’s cancelled follow-up was aiming to significantly expand upon the original. Nearly two decades after the project was scrapped, these revelations paint a picture of a much larger game—complete with an extended map and Green Goblin as a playable character.
Originally released in 2005, Ultimate Spider-Man earned praise for its cel-shaded visuals and unique gameplay that let fans take control of both Spider-Man and Venom. Despite solid reception from both critics and players, the game never received a sequel, leaving fans wondering what could have been. Now, new leaks—shared by YouTuber Spidey Santa—give fans a glimpse at the direction the sequel was headed before it was quietly cancelled.
A Bigger Story and Expanded Map
According to the leaked information, the sequel would have introduced Norman Osborn (Green Goblin) as the secondary playable character. The game’s map was also reportedly set to grow, incorporating areas like Brooklyn, the Newton River, and the Naval Shipyard. The narrative was said to take cues from Ultimate Spider-Man: Death of a Goblin, setting the stage for a darker and more complex story.
The leak also mentions the return of Wolverine and the inclusion of other Marvel characters such as Doctor Doom, Daredevil, and The Hand. Kitty Pryde, also known as Shadowcat, would have played a supporting role. These additions suggest the sequel was aiming for a larger, more interconnected Marvel world.
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Cancelled Features and Development Challenges
One particularly interesting feature reportedly planned for the sequel was the inclusion of winter weather. Snow and seasonal changes were supposedly intended for the first game but ended up being shelved—possibly due to development constraints. However, dataminers have since discovered snow-related assets within the original game’s files, indicating that the idea had at least been explored.
In the latter part of his video, Spidey Santa speculated on why the game was ultimately cancelled. After speaking with developers who had worked at Treyarch during that time, he concluded that the studio may have pulled the plug due to disappointing sales of the first game or because it was overcommitted—juggling Spider-Man 3 and Call of Duty 3 at the same time.
While Ultimate Spider-Man 2 never made it past the early stages, these new insights offer fans a bittersweet glimpse into what might have been a standout entry in Spider-Man’s video game history.
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---Silviya.Y