The Psychology of Why We Love Heist MoviesFeatureBy Farheen Ali10 May 2025 10:49 ISTHeist movies have captivated audiences for decades, offering a thrilling blend of suspense, strategy, and excitement. But what is it aboutRead More
The Psychology of Dystopian Music: Why We Are Drawn to DarknessFeatureBy Silviya Y06 May 2025 20:15 ISTDark, dystopian music has long captivated listeners, drawing them into soundscapes of despair, chaos, and alienation.Read More
Repression and Identity Crisis in Dr. Jekyll and Mr. Hyde: A Psychoanalytic PerspectiveFeatureBy Silviya Y17 Apr 2025 10:00 ISTRobert Louis Stevenson’s ‘Strange Case of Dr Jekyll and Mr Hyde’ (1886) has long been hailed as a fascinating exploration of duality,Read More
How Dr. Jekyll and Mr. Hyde Reflects Victorian Fears of the Unconscious MindFeatureBy Silviya Y17 Apr 2025 10:00 ISTRobert Louis Stevenson’s Strange Case of Dr Jekyll and Mr Hyde (1886) is often seen as a tale of duality—the conflict between good and evilRead More
Architecture of Emotion: What the Moving Castle Says About Howl’s PsycheAnimeBy Silviya Y16 Apr 2025 21:35 ISTIn ‘Howl’s Moving Castle’, the titular structure is more than just a fantastical machine trudging across moors and mountains.Read More
Paper Architecture and the Fragmented Self in Late Soviet CinemaFeatureBy Silviya Y31 Mar 2025 18:09 ISTThis crisis found its expression in both architecture and cinema, where the concept of ‘Paper Architecture’—visionary, unbuilt projects thatRead More
Mondegreens: What Misheard Lyrics Reveal About Language ProcessingFeatureBy Silviya Y25 Mar 2025 14:49 ISTHave you ever confidently sung along to a song, only to later realize you had the wrong lyrics? If so, you've experienced a mondegreenRead More
The Psychology of Deception in the Game 'Among Us'FeatureBy Silviya Y20 Mar 2025 15:44 ISTThe online multiplayer game ‘Among Us’ capitalizes on deception as its core mechanic, creating a social experiment where players must.Read More
The Psychology of Game Design: How Mechanics Shape Player BehaviourFeatureBy Silviya Y19 Mar 2025 18:33 ISTGame design is more than just creating fun mechanics—it’s about shaping player behaviour. Every choice a designer makes, from reward systemsRead More
How Set Design in Movies Uses Neuroarchitecture to Influence EmotionFeatureBy Silviya Y19 Mar 2025 12:11 ISTMovies are more than just stories; they are immersive experiences designed to make us feel something. This is where neuroarchitecture,Read More